Get Jammin’!
I’m the first to admit that we haven’t done a lot of game jams. In fact, we’ve only done two, and those were both in the last two months. But, I have to say that in both cases it was liberating.
Read moreI’m the first to admit that we haven’t done a lot of game jams. In fact, we’ve only done two, and those were both in the last two months. But, I have to say that in both cases it was liberating.
Read moreFollow our ‘4 Golden Rules of iPhone Game Design’ and you’ll have yourself the next iPhone App Store hit!
Read moreAndroid. There, I said it the ‘A’ word. Like you, at first I was reluctant to make an Android app. I love my iPhone. I’ve been making a living exclusively as an iPhone developer since the App Store was opened to third-party developers in July 2008. I’ve had an Apple computer in the house since 1983 (Apple IIe) – and I finally got rid of my last Windows PC a few weeks ago. So, moving to a competing platform seemed at first almost like a betrayal.
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