Get Jammin’!
I’m the first to admit that we haven’t done a lot of game jams. In fact, we’ve only done two, and those were both in the last two months. But, I have to say that in both cases it was liberating.
Read more#iDevBlogADay started as a small group of iOS indie developers that realized they wanted to blog more often about their projects, but lacked the motivation to actually do it. We decided to create this site as an aggregator of all our blogs, and we committed to writing on assigned days every two weeks.
I’m the first to admit that we haven’t done a lot of game jams. In fact, we’ve only done two, and those were both in the last two months. But, I have to say that in both cases it was liberating.
Read moreHere are a few tricks for refreshing your Unity3D apps for the new look iOS 7. We also get our hands dirty in Xcode 5 with a few manual tweaks until the Unity3D build pipeline has been officially updated.
Read moreWe just put the finishing touches on our game for the Oculus VR Jam “Space Marine Boot Camp”. If you
Read more